Ghorza Hesh is fiercely loyal to the city and the Aranthaes Merchant Police battalion she leads. She takes her job as commander of the The Ironhearts very seriously and has a no-nonsense attitude when it comes to dealing with criminals.

Despite her tough exterior, she has a particularly soft spot for children and will go out of her way to protect them, wrecking havoc on anybody causing harm to the city’s younger citizens.

Ghorza stands at an imposing 6’5″ with broad shoulders and bulging muscles. Her skin is a deep olive color and her hair is kept in a tightly braided topknot. Her eyes are a piercing green, almost luminescent, and seem to glimmer with an inner fire. She wears a set of black leather armor with silver studs and a green cloak adorned with the crest of the merchant police. Her weapons of choice are a pair of silver short swords, which she wields with deadly precision. She is the elder sister of Urzul, her second-in-command.

Race: Half-Orc

Class: Fighter

Level: 10


Strength: 18 (+4)
Dexterity: 16 (+3)
Constitution: 14 (+2)
Intelligence: 12 (+1)
Wisdom: 10 (+0)
Charisma: 8 (-1)

Skills: Athletics, Intimidation, Perception, Investigation


Silver short swords (x2)
Black leather armor with silver studs
Black cloak with the crest of the merchant police
Adventurer’s pack
Potion of healing (x2)
500 gold pieces

Special abilities:

Action Surge: Once per short rest, Ghorza can take an additional action on her turn in combat.

Second Wind: Once per short rest, Ghorza can use a bonus action to regain hit points equal to 1d10 + her fighter level.

Indomitable: Once per long rest, Ghorza can reroll a failed saving throw against a spell or other effect.

Combat Style: Two-Weapon Fighting. Ghorza adds her ability modifier to the damage of her off-hand weapon attacks and can draw or stow two weapons on the same turn.