Vavyin Galpris commands the Crescent Moon Battalion, one of Aranthaes’ most capable Merchant Police forces and the private security arm of Khamsa Oudasi’s extensive commercial interests. She is efficient, intelligent and has a reputation for discovering problems long before they become visible to anyone else.

Vavyin was raised in the Aranthaes Wynds and learned early that survival depended as much upon noticing things as doing them. She became adept at remembering faces, recognising danger, overhearing conversations and understanding which people mattered in a street long before anyone bothered to explain its hierarchy.

Those instincts eventually drew her into the quieter tradition of the Ravens.

Vavyin Galpris

Medium Humanoid (Human, Bard: Level 9 – Swallows and Ravens), Neutral Evil

Armor Class: 16 (Fine Studded Leather + Dex)
Hit Points: 66
Speed: 30ft.
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws: Dexterity +7, Charisma +8
Skills: Deception +8, Insight +10, Investigation +7, Perception +10, Persuasion +8, Sleight of Hand +7, Stealth +11
Damage Resistances:
Condition Immunities:
Senses: Passive Perception 20
Languages: Common, Elvish, Infernal, Thieves’ Cant
Challenge: 6 Prof Bonus: +4
Actions

Shortsword. +7 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
Shortbow. +7 to hit, range 80/320 ft., one target. Hit: 6 (1d6+3) piercing damage.

Bard Features

Bardic Inspiration (d8). As a bonus action, Vavyin grants one creature within 60 ft. that can hear her a d8 Bardic Inspiration die. She may do this four times, regaining expended uses after a short or long rest.
Jack of All Trades. Vavyin adds +2 to ability checks that do not already include her proficiency bonus.
Song of Rest (d8). During a short rest, creatures who spend Hit Dice regain an additional 1d8 hit points.
Expertise. Vavyin doubles her proficiency bonus for Insight, Perception and Stealth checks.
Countercharm. Vavyin may use her action to grant friendly creatures within 30 ft. advantage on saving throws against being frightened or charmed until the end of her next turn.

Swallows and Ravens Features

Circles of Influence. After spending at least 10 minutes conversing with a creature in a non-hostile setting, Vavyin may determine whether it holds leverage over someone present, gain suggestive information about its loyalties, ambitions or fears, or determine whether it is concealing information relevant to the current situation. She may use this feature four times per long rest.

Raven’s Silence. When Vavyin makes a Dexterity (Stealth) or Wisdom (Perception) check while remaining quiet, observant or unobtrusive, she may treat a roll of 7 or lower on the d20 as an 8. Vavyin almost always adopts the Raven approach.

Swallow’s Welcome. When circumstances require a more social approach, Vavyin may instead adopt Swallow’s Welcome after a long rest. In a social environment where she is welcome or expected, she may treat a Deception or Persuasion roll of 7 or lower as an 8.

Unguarded Moment. When a creature fails a saving throw against one of Vavyin’s enchantment spells or loses a contested Charisma or Wisdom check against her, she may learn what the creature wants most at that moment, what would make it hesitate, or what truth it is actively avoiding. She may use this feature four times per long rest.

Spellcasting

Vavyin is a 9th-level bard (spell save DC 16, +8 to hit with spell attacks). She has four 1st-level, three 2nd-level, three 3rd-level, three 4th-level and one 5th-level spell slot.

Cantrips: Mage Hand, Minor Illusion, Prestidigitation
1st Level: Attentive Silence, Disguise Self, Silent Image
2nd Level: Detect Thoughts, Suggestion, Measured Words
3rd Level: Major Image, Hypnotic Pattern, Hypnotic Cadence
4th Level: Compulsion, Borrowed Confidence
5th Level: Quiet Revelation, Modify Memory

Commander Features

Internal Security. Vavyin has advantage on Investigation checks relating to theft, smuggling, corruption or betrayal involving Crescent Moon personnel, property or protected interests.

Nothing Is Routine. Vavyin remembers changes in schedules, personnel, deliveries and habitual behaviour with unnerving accuracy. At the DM’s discretion, she may recognise when a familiar routine has been altered even if she does not immediately know why.

Crescent Commander. Crescent Moon officers understand Vavyin’s terse signals and commands. Friendly Crescent personnel within 30 ft. who can hear or see her gain +2 to initiative while she is conscious.

Equipment

Shortsword, Shortbow, Fine studded leather beneath dark clothing, Hooded green cloak, Thieves’ Tools, Writing case, Crescent Moon command seal, Evidence ledger, Keys to protected Crescent properties, Potion of Healing

Note: Nothing is set in stone, these are only suggested and partial details because Aranthaen characters are simply canvases for DMs to make their own!

Where some practitioners of the Swallows and Ravens school cultivate charm, warmth and easy intimacy, Vavyin prefers to disappear socially. She listens. She watches. She remembers which messenger arrived late, which guard suddenly has money, which merchant changed a familiar route and which subordinate pauses half a second too long before answering a simple question.

The Crescent Moon Battalion proved an ideal home for those talents.

Vavyin rose through its ranks because she was unusually good at preventing surprises. Smuggling operations were discovered before goods moved. Theft rings were dismantled through patterns in apparently unrelated incidents. Employees planning betrayal sometimes found themselves quietly reassigned, arrested or dismissed before they realised anyone suspected them.

Her promotion to commander placed those skills directly at the service of Khamsa Oudasi.

That relationship suits them both.

Khamsa’s business in magical goods inevitably attracts thieves, competitors, collectors, scholars, smugglers and people seeking objects better left unrecorded. Some artefacts passing through his network occupy uncertain legal territory, while others are valuable enough that legality becomes merely one of several dangers surrounding them.

Vavyin asks remarkably few moral questions about any of this.

Her responsibility is protecting the interests entrusted to her, and she regards loyalty to her employer as considerably more meaningful than abstract ideas of justice. The Crescent Moons protect stores, warehouses, shipments, staff and commercial secrets. They investigate theft, trace missing goods and quietly determine who has developed an unhealthy interest in Khamsa’s affairs.

Vavyin is especially effective when dealing with internal threats. She understands that employees rarely announce betrayal and that conspiracies reveal themselves first through tiny departures from routine. Her office maintains extensive records, many of them apparently mundane, and she has an exceptional memory for discrepancies.

She is feared by her own people, though generally respected as a commander. Vavyin does not waste subordinates casually and expects discipline, competence and discretion. Those who perform well are rewarded. Those who make honest mistakes may even receive another opportunity.

Dishonesty is treated differently.

Vavyin has little need to shout. A quiet request to explain something again is usually enough to make experienced Crescent officers reconsider everything they have just said.

Her background in the Wynds has never entirely left her. She understands criminals without romanticising them, knows how information travels through poorer districts and remains considerably more comfortable in a narrow alley at midnight than most merchant officers of comparable rank. She can move between Khamsa’s polished emporium, warehouse offices and the streets behind them without seeming entirely misplaced in any of those worlds.

Vavyin is lean and dark-haired, with an unremarkable elegance that suits her profession. She usually wears muted greens beneath a hooded cloak and carries little visible ornamentation. Her clothing and equipment are excellent without advertising their expense, allowing her to resemble a senior courier or travelling official when she chooses.

People encountering Vavyin for the first time often expect the commander of a major Merchant Police battalion to have a more imposing presence.

Most revise that opinion after speaking to her.