With shimmering white and blue wings and a cool, detached demeanor, Tisi the Erinyes is the strategist in Lady Bune‘s protective detail. She carries a crossbow and bolts imbued with Lady Bune’s immense magic, and is able to cast powerful spells.

Tisi is unflappable in battle, and always keeps a clear head. She is fiercely loyal to Lady Bune and will stop at nothing in her various roles connected to the Church of the Mother.

Tisi is one of Holy Mother‘s 3 Erinyes bodyguards, charged with protecting the figurehead of the Aranthaen church at all costs.


Medium Humanoid (Erinyes, Rogue Level 20), Neutral

Armor Class: 24
Hit Points: 275
Speed: 60ft / 30ft
18 (+4)
24 (+7)
18 (+4)
20 (+5)
16 (+3)
22 (+6)
Saving Throws: Strength: +4 Dexterity: +17 (+7 +10) Constitution: +8 (+4 +4) Intelligence: +11 (+5 +6) Wisdom: +10 (+3 +7) Charisma: +14 (+6 +8)
Skills: Acrobatics +17, Deception +15, Insight +12, Perception +12, Stealth +17
Damage Resistances: Fire, Poison
Condition Immunities: Charmed, Poisoned
Languages: Common, Elvish, Infernal, Abyssal, Orc
Challenge: 9 Prof Bonus: +6
Special Abilities

Spellcasting: Tisi can cast a variety of spells, including Shield, Fireball, and Wall of Fire.
Hellish Weapons: Tisi’s weapon attacks are considered magical and deal an extra 3d8 fire damage.
Evasion: Tisi takes no damage from an area of effect spell or attack if she succeeds on a Dexterity saving throw.
Cunning Action: Tisi can use a bonus action to Dash, Disengage, or Hide.
Sneak Attack: Once per turn, Tisi can deal an extra 10d6 damage to one creature if she has advantage on the attack roll or if the target is within 5 feet of an ally that isn’t incapacitated.


Studded Leather Armor, Shortsword (x2), Hand Crossbow, 20 Bolts

Note: Nothing is set in stone, these are only suggested and partial details because Aranthaen characters are simply canvases for DMs to make their own!

Gaera, Tisi, and Alekto are skilled in the art of stealth and invisibility, allowing them to blend in with the crowd and avoid drawing attention to themselves.

They also have the ability to project an aura of calm and comfort, which can help put people at ease and make them more receptive to Holy Mother’s message.

In addition, they use their combat skills and powerful demonic magic to protect Holy Mother from any threats that may arise. They remain vigilant at all times, scanning the crowd for any potential danger and swiftly moving to intercept any attacks.

They are also skilled at working together as a team, with each Erinyes covering a different area or approach to ensure that no threats go unnoticed.

Overall, they strike a delicate balance between being visible enough to deter potential attackers, but not so visible that they frighten or intimidate the worshippers.