Rogmesh DruaRogmesh Drua was born into a family of half-orc mercenaries. She grew up watching her older brother, Kzhak aka Darkness become a legendary fighter and leader of their clan. However, Rogmesh always felt like she didn’t quite fit in.

She had a fascination with fire that her family couldn’t understand, and her outgoing and charismatic personality often caused her to clash with her more reserved kin.

Eventually, Rogmesh left her clan and struck out on her own as a mercenary for hire. She quickly discovered her natural talent for magic, particularly the destructive power of fireballs.

Over time, she developed a reputation as a highly skilled and unusually friendly sorcerer, and she often works alongside other mercenaries and adventurers.

Despite her chaotic nature and love of destruction, Rogmesh is much-liked and has a soft spot for those she considers her friends.

Her brother is her hero, but she will never admit to this.

Rogmesh Drua

Medium Humanoid (Half-Orc, Sorcerer: Level 8), Chaotic Neutral

Armor Class: 15 (Dragonhide armor + Dex)
Hit Points: 60 (8d6+24)
Speed: 30ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
10 (0)
WIS
8 (-1)
CHA
18 (+4)
Saving Throws: Constitution +6, Charisma +7
Skills: Arcana +3, Deception +7, Intimidation +7, Perception +2, Persuasion +7
Damage Resistances: Fire (innate sorcerous talent)
Condition Immunities:
Senses: Darkvision 60 ft., Passive Perception 12
Languages: Common, Orcish
Challenge: 7 Prof Bonus: +3
Actions

Short Sword. +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+2) piercing damage.
Wand of Fireballs. 7 charges. Expends 1 charge to cast Fireball (8d6 fire, DC 15 Dex save).
Fire Bolt (Cantrip). Ranged spell attack: +7 to hit, range 120 ft., one target. Hit: 9 (1d10+4) fire damage.
Sorcery Points (8). Can be used to create spell slots, empower spells, or use Metamagic options (such as Twinned Spell or Empowered Spell).
Relentless Endurance (Half-Orc). When reduced to 0 HP but not killed outright, Rogmesh drops to 1 HP instead (1/long rest).

Spellcasting

Rogmesh is an 8th-level spellcaster (Charisma spell save DC 15, +7 to hit with spell attacks).
Cantrips (at will): Fire Bolt, Mage Hand, Prestidigitation, Ray of Frost
1st level (4 slots): Burning Hands, Charm Person, Shield
2nd level (3 slots): Scorching Ray, Invisibility
3rd level (3 slots): Fireball, Haste
4th level (2 slots): Greater Invisibility, Wall of Fire

Equipment

Dragonhide armor, Wand of Fireballs, Robes of the Sorcerer, Backpack with adventuring gear, Short Sword

Note: Nothing is set in stone, these are only suggested and partial details because Aranthaen characters are simply canvases for DMs to make their own!