Raistum Magus is Head of the Zephyr Battalion – Aranthaes Merchant Police. He was born in Aranthaes City, son of a wealthy merchant, and grew up with a love for magic. He spent most of his early life studying and practicing the arcane arts, eventually becoming a powerful wizard. He was recruited by the Aranthaes Merchant Police in his 60’s and became the head of the Zephyr Battalion 2 years later.
He is responsible for investigating and solving magical crimes against his paymasters the Morley family, but will get involved in anything he feels will add to his importance.
Raistum is highly intelligent and analytical, and is always looking for new ways to improve his skills and abilities. He can be angry, distant and aloof, but is deeply committed to the safety and security of the merchant businesses under his watch.
Overall, Raistum Magus is a powerful and skilled wizard, with a deep knowledge of magic and a keen eye for detail. He is a valuable asset to the Aranthaes Merchant Police, and is highly respected by his colleagues and peers – if not liked.
Name: Raistum Magus
Race: Human
Gender: Male
Age: Elderly
Class: Wizard (11th level)
Stats:
Strength: 8
Dexterity: 12
Constitution: 10
Intelligence: 18
Wisdom: 14
Charisma: 10
Abilities:
Spellcasting: Raistum is a powerful wizard and has access to a wide range of spells.
Arcane Recovery: After a short rest, Raistum can recover a portion of his expended spell slots.
School of Divination: Raistum specializes in divination magic, allowing him to see into the future and predict events before they happen.
Ritual Casting: Raistum can cast certain spells as rituals, allowing him to conserve his spell slots for more important situations.
Items:
Wand of Magic Missiles: A magical wand that can cast the spell Magic Missile, a powerful and reliable spell that never misses its target.
Spellbook: A large tome containing all of Raistum’s known spells and magical research.
Staff of Defense: A magical staff that can be used to cast defensive spells, providing extra protection for Raistum in combat.