KallistaKallista was born to a tiefling father and a powerful demon mother, who was known for her cruelty and destruction. As a child, Kallista showed signs of demonic power, and her mother was quick to take notice. She took her away from her father and raised her in her own realm, where she trained her to be a ruthless killer and leader.

Kallista’s mother had many enemies, and she used her daughter to carry out her most heinous acts of violence. Kallista became known as the “Demon’s Daughter,” feared and respected throughout the realm. But as she grew older, Kallista began to realize the extent of her mother’s cruelty, and she grew resentful of her controlling ways.

One day, Kallista turned against her mother and led a rebellion against her. She was successful, but the cost was high. Kallista was scarred both physically and emotionally, and she became obsessed with power and control in a bid to fill that void. Making her way to Aranthaes, she quickly established herself as the leader of a powerful crime syndicate.

Kallista

Medium Humanoid (Tiefling, Rogue [Assassin] 8 / Warlock [Fiend] 8), Chaotic Evil

Armor Class: 18 (Studded Leather Armor of Resistance + Ring of Protection)
Hit Points: 124 (8d8+8d8+64)
Speed: 30ft.
STR
16 (+3)
DEX
20 (+5)
CON
18 (+4)
INT
14 (+2)
WIS
12 (+1)
CHA
20 (+5)
Saving Throws: Dexterity +9, Intelligence +6, Wisdom +5, Charisma +9
Skills: Acrobatics +10, Deception +12, Insight +7, Intimidation +12, Perception +7, Persuasion +12, Sleight of Hand +10, Stealth +15
Damage Resistances: Fire, Cold (armor), Fire (Hellish Resistance)
Condition Immunities:
Senses: Darkvision 120 ft. (Devil’s Sight), Passive Perception 17
Languages: Common, Infernal, Abyssal
Challenge: 14 Prof Bonus: +5
Actions

Pact Longsword (+1). +11 to hit, reach 5 ft., one target. Hit: 10 (1d8+6) slashing damage, plus 7 (2d6) necrotic if empowered by her fiendish pact.
Sneak Attack (6d6). Once per turn, deal an extra 21 damage if conditions are met.
Eldritch Blast (Cantrip). +10 to hit, range 120 ft., 3 beams. Hit: 9 (1d10+5) force damage each (Agonizing Blast).
Assassinate. Advantage on attack rolls against creatures that haven’t taken a turn; critical hits against surprised targets.
Mask of Many Faces. At will: cast Disguise Self without expending a spell slot.

Spellcasting

Kallista is an 8th-level Warlock spellcaster (Charisma spell save DC 17, +9 to hit). She has 2 spell slots (4th level).
Cantrips: Eldritch Blast, Mage Hand, Prestidigitation, Thaumaturgy
1st level: Armor of Agathys, Hex
2nd level: Darkness, Invisibility, Mirror Image
3rd level: Counterspell, Vampiric Touch
4th level: Banishment, Dimension Door

Equipment

+1 Longsword (pact weapon), Studded Leather Armor of Resistance (fire & cold), Ring of Protection (+1 AC & saves), Bag of Holding, Thieves’ Tools, Potion of Invisibility

Note: Nothing is set in stone, these are only suggested and partial details because Aranthaen characters are simply canvases for DMs to make their own!

Kallista’s reign as a crime kingpin in Aranthaes Wynds is marked by brutality and ruthlessness. She rules with an iron fist, and those who cross her often meet a gruesome end. She is known to have ties to various bandit clans, and other criminal groups, and she is not above using dark magic to further her goals.

Her demonic powers and brutal upbringing have made her a force to be reckoned with in the criminal underworld of Aranthaes Wynds. She is highly skilled in deception and assassination.

Kallista is a master of manipulation, using her powers of persuasion to control those around her. She is also a skilled fighter, having trained extensively in both hand-to-hand combat and the use of various weapons. Despite her evil nature, Kallista is admired by many in Aranthaes Wynds for her intelligence and her ability to get things done.

Kallista has inherited much of her appearance from her demonic heritage, which manifests in various ways. She has long, pointed ears, a forked tongue, and sharp, jagged horns. Her skin is a mix of gray and deep crimson, and her eyes glow red.

Kallista’s ultimate goal is to gain even more power and wealth, and to continue to expand her criminal empire throughout the city, beyond the walls of Aranthaes Wynds. She will stop at nothing to achieve her desires, and those who stand in her way do so at their own peril.