Orinna Lor

Orinna Lor

Orinna Lor is a highly respected member of the Aranthaen merchant community. Head of one of Aranthaes’ ‘true born‘ families, Orinna is known for her astute business sense and her shrewd investments, which have helped reinforce her family as one of the wealthiest in the city. Orinna is a brilliant wizard, and her magical abilities have helped her to gain an edge in the fiercely competitive world of banking and finance. She owns Lor Bank, one of the city’s 4 main banking houses. Orinna Lor Medium Humanoid (Tiefling, Wizard: Level

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Anakis Obel

Anakis Obel

Anakis Obel was born into a life of poverty and crime on the streets of Aranthas Wynds. She learned to fight at a young age and quickly rose through the ranks of the city’s underworld. However, her life took a drastic turn when she was hired as a bodyguard by the wealthy merchant banker Orinna Lor. Over time, Anakis became more than just a bodyguard to Orinna, and the two fell deeply in love. Anakis is fiercely loyal to Orinna and will do anything to protect her and their shared

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Criella Morell

Criella Morell

Criella Morell was born into a wealthy family of tiefling merchants who made their fortune through shrewd business deals and investments. Criella has always had an affinity for magic, and her parents spared no expense in hiring the best tutors to help her develop her skills. However, Criella grew restless with her privileged life, and began using her magical abilities to manipulate people and situations for her own amusement. When she met Malemon Morell, a fellow tiefling with a similar thirst for power, they quickly became business partners and lovers.

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Malemon Morell

Malemon Morell

Malemon is the current head of the Morell family, wealthy ‘true born‘ tieflings who own several successful businesses in Aranthaes, including the exclusive Morell Vaults bank. Malemon was born into privilege and was always aware of his social status as a true born tiefling. He was raised in a lavish lifestyle, surrounded by luxury and opportunity. However, unlike many of his peers, Malemon had a burning desire to explore the arcane arts. He spent much of his early life studying magic, eager to master the powers that few others had

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Damakos Drak

Damakos Drak

Damakos Drak is one of the richest inhabitants of Aranthaes, both head of the Drak banking empire and the main landlord in the city, his powerful ‘true born‘ family owning all of Aranthaes Wynds. Born into the longest documented true born line in Aranthaes, Damakos’ family history is steeped in money and magic. As a child, he showed an early aptitude for the arcane arts and was sent to study under some of the most powerful warlocks in the land. Not satisfied with inherited family wealth, his thirst for knowledge

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Damaia Drak

Damaia Drak

Damaia is the eldest daughter of Damakos Drak, and a powerful sorceress in her own right. She inherited her family’s drive for success and has become a shrewd businesswoman, often taking charge of negotiations and dealings with clients. Heir to the Drak banking empire, and from the longest ‘true born‘ family line, Damaia is one of the city’s most courted beauties, something she enjoys but in which she takes little real interest. Despite her sharp business acumen, she is reserved and often aloof, keeping her emotions in check. Her true

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Devtaria Drak

Devtaria Drak

Devtaria was born into the immensely wealthy Drak family and has always been raised with a sense of responsibility to uphold their name and legacy. From a young age, she showed an aptitude for magic and was sent to study at the finest magical academy in the region. She excelled in her studies, quickly rising to the top of her class and mastering complex spells and magical theories. After completing her studies, Devtaria returned to Aranthaes to join her family’s business, applying her magical knowledge to help manage the bank’s

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Gaera

Gaera

Gaera the Erinyes is a fierce warrior, but also possesses cunning intellect and persuasive abilities. Her true neutral alignment belies a strong sense of loyalty to Lady Bune, her patron and queen. She has vast pale green wings, flowing black hair and a piercing gaze. Wearing gold and emerald plate mail whilst wielding a flaming sword and enchanted shield adorned with Lady Bune’s sigil she is truly a force to be reckoned with. Gaera is one of Holy Mother‘s 3 Erinyes bodyguards, charged with protecting the figurehead of the Aranthaen

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Tisi

Tisi

With shimmering white and blue wings and a cool, detached demeanor, Tisi the Erinyes is the strategist in Lady Bune‘s protective detail. She carries a crossbow and bolts imbued with Lady Bune’s immense magic, and is able to cast powerful spells. Tisi is unflappable in battle, and always keeps a clear head. She is fiercely loyal to Lady Bune and will stop at nothing in her various roles connected to the Church of the Mother. Tisi is one of Holy Mother‘s 3 Erinyes bodyguards, charged with protecting the figurehead of

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Alekto

Alekto

Alekto the Erinyes is the most imposing of Aranthaes’ three demonic protectors, with vast black and crimson wings, glowing red eyes and a towering stature. She carries a large mace that crackles with infernal energy, and her armor is adorned with spikes and chains. Alekto is a fierce combatant and is not afraid to use brute force to achieve her goals. Despite her fearsome appearance and abilities, Alekto has become almost kind and loving in nature and could be on the cusp of another alignment change, following in the footsteps

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Holy Mother

Holy Mother

Holy Mother is the elected figurehead of the Aranthaes church. Her role is that of a deity proxy, effectively the mortal embodiment of Lady Bune, in all aspects of the church’s day to day work. Holy Mother sits in all governmental sessions, a bridge between church and state and is key in signing all new laws. She is treated by all Aranthaens as if she were Lady Bune herself, with the utmost in reverence and respect. When Holy Mother speaks it is accepted as being the literal voice of Lady

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Aranthaes City Guard

Aranthaes City Guard

The Aranthaes City Guard is a formidable force that serves as the city council’s military and is responsible for protecting the city from both external threats and internal crimes. Unlike the private merchant police or religious police forces with their specific fields of operation, the City Guard is dedicated to the defense of all Aranthaens. The City Guard is well-funded and well-equipped, with access to the best weapons and armor available in the city. They are known for their strict adherence to the law and their intolerance for corruption within

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Aranthaes’ Merchant Police

Aranthaes' Merchant Police

As a wealthy merchant city, Aranthaen businesses are keen to protect their stock and trade with more favor than that provided by the City Guard. Over the space of several years they have built up a significant private police force – not so much focused on the rule of law, but rather a keen dedication to looking after their paymaster’s interests. The Merchant Police are divided into four main battalions, each sponsored by a wealthy merchant family or business cooperative, and with a key exception of The Merchant Volunteers each

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The Blood Moon Tribe

The Blood Moon Tribe

The Blood Moon Tribe is a ferocious horde of orcs that terrorizes the trade routes around Aranthaes. They are infamous for their brutality and willingness to use extreme methods to intimidate and kill their enemies. They are led by an orc warlord named Gromm, who is known for his tactical prowess and his merciless treatment of prisoners. The tribe is comprised of a mix of powerful warriors, skilled archers, and fearsome spellcasters. They often employ shamans and witches who use their dark magic to cast powerful spells that can cripple

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The Iron Fist Clan

The Iron Fist Clan

The Iron Fist Clan is a well-organized orc horde that has terrorized the surrounding lands for years. They are known for their brutal tactics and skilled warriors, and have built up a fearsome reputation among travelers and merchants alike. Led by the fearsome chieftain Gorgoth Ironfist, the clan is made up of several tribes that have banded together for strength in numbers. Gorgoth is a towering figure, even among his own kind, and wields a massive battle axe that has claimed the lives of many of his enemies. The Iron

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The Red Cloaks

The Red Cloaks

The Red Cloaks are a highly organized and ruthless band of bandits who have been terrorizing the trade routes leading to Aranthaes for several years. They are known for their distinctive red cloaks and their willingness to use violence to achieve their goals. The group is led by Robynne, a half-elf crime-lord. She rules her band with an iron fist and is not afraid to make an example out of anyone who crosses her. Under her leadership, the Red Cloaks have become one of the most feared criminal organizations in

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The Black Blades

The Black Blades

The Black Blades are a group of highly skilled swordsmen who terrorize trade routes to and from Aranthaes. They are known for their swift and deadly attacks, leaving no survivors behind. Their tactics are precise and calculated, and they use their speed and agility to outmaneuver their victims. They are also very secretive and efficient, rarely leaving behind any clues or witnesses. The Black Blades are said to be led by a charismatic and ruthless leader known only as “the Blade.” Little is known about this enigmatic figure, other than

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Eve Corbeck

Eve Corbeck

Eve Corbeck grew up in a small village on the outskirts of a vast forest. Her parents were both skilled woodsmen, and they taught Eve everything they knew about tracking and survival in the wilderness. As she grew older, Eve began to spend more and more time exploring the forest on her own, honing her skills and testing her limits. One day, while out on a hunt, Eve stumbled across a group of bandits who had set up camp in a clearing. She watched from a distance as they laughed

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Nolourra Coaljaw

Nolourra Coaljaw

Nolourra Coaljaw was born into a proud clan of dwarves that were renowned for their skill in mining and metalworking. She was raised to be a miner and was trained in the art of blacksmithing from a young age. However, Nolourra never felt satisfied with a life spent entirely underground, and yearned for adventure and excitement beyond the confines of her clan’s tunnels. One day, Nolourra received a visit from a wandering dwarven warrior who regaled her with tales of battles fought in distant lands. The tales lit a fire

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Ginerva

Ginerva

Ginerva is a young woman with vibrant red hair, freckles across her nose and cheeks, and deep gray eyes. She is lean and athletic, with a muscular build from years of outdoor training. She wears leather armor under a heavy cloak and carries a bow and a quiver of arrows on her back. She is fiercely independent and loves the thrill of adventure. She has a love for animals and a deep respect for nature. Despite her tough exterior, she has a compassionate heart and will go out of her

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